Google's related links again.

This funky tool (via Peterme) lays out related sites in a nice Java applet, using Google's API to search for related sites. I tried it out on http://poorbuthappy.com and it really nicely grouped my interests online as in the following pictures (I added the text and the background colors):

sites related to poorbuthappy.com

# May 2, 2002

Keeping found things found

KFTF Home: the Keeping Found Things Found website: what an amazing title for a website!

# May 1, 2002

Hardware and HCI

Experiments with Un-tethered Interaction Video by this guy, from the Microsoft Hardware group. (Yes they have one!)

A talk about developing hardware, and how it relates to HCI, especially mobile usage. Interesting to hear a hardware point of view. If you want to learn about wearable, or swallowable computing, check it out.

# Apr 25, 2002

People are great interfaces.

Characters Everywhere, a video feed from Stanford, illustrates its own point: why is it so much more fun to listen to a (good) lecture than to read an article? Some quotes:

- The world is easy to learn in because it has a great interface: people. (They even personalise themselves)
- She then concludes a human interface for the internet would be a "Holy Grail". I think she's missing the point.
- The single most powerful thing you can do to increase learning is to give them a one to one tutor.

What makes me wonder: what are the elements that are in speech that aren't reproduced in an article? Maybe trying to add these to the web (we got video, audio, the works!) would be better than try to recreate a human...

Some interfaces are kindof nice already: the Dell Service Assistant

Another interesting point is how conversations are predictable - constrained. She gives the example of the entertainment industry, who are very good at making us say-do certain things. What are the lessons here for web design? (Which are conversations as well in some ways)

Before seeing this, I was kindof against trying to simulate humans, maybe because I hadn't see it work properly, and many demonstrations focus on technical issues (language recognition, 3D, ...) - but I forgot about the "willing suspension of disbelief" - people want to believe.

Still, I think the social computing approach is a lot more interesting.

Now I'm thinking, when I send an automatic email, that kindof sounds like a real response, that's the same thing. When I edit discussions to steer them in a certain direction, that's influencing a conversation.

Mmmm...
You can try some things out here.

# Apr 25, 2002

Diagram rehash

Good man Dan Wendling made some adjustments to the diagram I posted earlier (looks a lot better now as well). The picture is inside...